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#81
Music / Re: What tunes are you listeni...
Last post by Rstewart - September 19, 2025, 08:05 PM
#82
Music / Re: What tunes are you listeni...
Last post by Brian - September 19, 2025, 04:31 PM
Quote from: neurosis on September 09, 2025, 05:03 PM

Hey @neurosis :

Just stumbled across this but haven't watched all the way thru yet but thought you might like it anyway.



It sounds like it will cover some of AH's work with/for others, and not his later solo work.
#83
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Dylan Gondyke - September 19, 2025, 06:19 AM
Yeah, we're tackling it through multiple avenues, for example trying to avoid everywhere we can "repaints" of the graphics that can get expensive when there are models with these features. "Remove those features" isn't a great answer if you need the features.  ;D
#84
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Jeff - September 19, 2025, 06:17 AM
Quote from: Dylan Gondyke on September 19, 2025, 05:58 AMIn my previous job shop life using Solid Edge (also parasolid kernel), it used to be standard practice to have a "lightweight" version of complex models used for machining/process purposes, where threads, splines, surface treatments/stippling, meshes, and other destructive features were simplified or removed.

There are times where it's not feasible to remove them and I need to machine features on those gear teeth or splined teeth.
Like remove a tooth or mill a chamfer on one side of them, sort of like a clutch engagement.

Not sure if it matters, but I use the "Optimize" function on every model I start with. I never use "Simplify", I don't know if there is a difference in the long run.

But yes, in the end, I removed that splined area and the lag was gone instantly.
Thanks for looking at it Dylan.
#85
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Dylan Gondyke - September 19, 2025, 05:58 AM
Just some copy/pasted comments after seeing Jeff's file:

I believe the lag in this file is because we're taking a glance at the model every time we come into a holemaking toolpath where the selection is based off of solid features, and certain types of heavyweight parametric features (splines, threads) being present on that model are really destructive to whatever check we're doing.

What seems to prove this out is that either removing the solid holes from the toolpath selection, or removing the splines from the model, removes the lag for me when I test it.

I'll get this over to the holemaking team to look at in more depth. I believe they're actively working on this problem, but this is a great model example.


This can be a general slowdown trigger for any function that reads the CAD data, to varying extents depending on what the function is.

In my previous job shop life using Solid Edge (also parasolid kernel), it used to be standard practice to have a "lightweight" version of complex models used for machining/process purposes, where threads, splines, surface treatments/stippling, meshes, and other destructive features were simplified or removed.
#86
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Jeff - September 19, 2025, 05:07 AM
Quote from: Dylan Gondyke on September 19, 2025, 04:55 AMSure thing Jeff, that'd be very helpful to allow us to run it down.
email sent.
Keep in mind that this was 1st thing this morning, and the other day, the delay was about twice as long as in the video.
#87
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Dylan Gondyke - September 19, 2025, 04:55 AM
Sure thing Jeff, that'd be very helpful to allow us to run it down.
#88
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Jeff - September 19, 2025, 03:21 AM
Quote from: Dylan Gondyke on September 18, 2025, 12:38 PM2025 fixed a consequential one related to multiaxis paths, where the more multiaxis paths you opened in a session, the slower it got. High multiaxis toolpath count in a single part file also exacerbated this. That's the biggest one I can remember in years, though I'm sure there are other workflows out there that can trip over undiscovered memory consuming behavior.

I program multiple parts per day, either it's from a customers model or I create my own.
On the average when we're not slow like we are now I do at least 7-10 per day.
Almost never multiple models in a file, unless you count a stock model (not the toolpath) that I create from a turned profile.
Our biggest customer sends us models that are gears with teeth and/or splined teeth.
I've been saying forever that Mastercam doesn't know how to handle these types of models correctly.
I had one the other day that was crippling Mastercam, all it had was some splined teeth. Clicking on "parameters" it took 5-10 seconds for the menu to pop up.
A restart of Mastercam didn't fix it, a computer reboot didn't fix it. Removing the teeth did.

That's one issue, the other is after a while Analyze will take 5 or more seconds to open.
Selecting a tool will take 5 seconds to open, menus like that, etc... A restart of Mastercam will fix it.
This has been an issue for as long as I can remember.
I'm using 2025.

Dylan I can send you a short video and the file if you like.
#89
Industrial / Re: ModuleWorks Announces GPU ...
Last post by Jeff - September 19, 2025, 02:55 AM
Quote from: gcode on September 18, 2025, 11:56 AMI haven't had this problem in years
I have it pretty much daily.
#90
Music / Re: What tunes are you listeni...
Last post by Brian - September 18, 2025, 01:01 PM


And her take on "Donna Lee"! (Take that, EVH!)



And Jaco's on bass!