Mastercam 2022 Deburr toolpath

Started by gcode, September 28, 2021, 07:36 AM

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gcode

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HTM01

#1
is that oneyank ?

mayday

#2
Quote from: HTM01 post_id=16313 time=1632840581 user_id=76is that oneyank ?


thinking pee wee Herman?

mkd

#3
i used this recently for the first time. Really easy and powerful.
A few flies in the ointment:
 Getting the parameter settings wrong leaves you with no clue as to the problem with your your inputs, in typical Mastercam fashion.
 Simply clicking the solid model and setting a max depth is dang fantastic capability. Problem with calculation time and the number crunching never ending ensue. Also tool can nick flat surfaces depending on tolerance accuracy setting.
 Output code doesn't play nice with Heidenhain. Voluminous code bogs down precipitously in transitions.
 I'm a fan. Looks like i need to revisit via selecting individual edges.

gcode

#4
I don't know if this toolpath is home brewed or ModuleWorks.
The regular MW passes give you a lot of control over rapid linking motion
The only option the Deburr path has is Rapid or a fast feed rate.
I think a fast feed rate would yield better results if your machine is choking on too much code

Jeff

#5
Quote from: mkd post_id=16609 time=1633288338 user_id=155i used this recently for the first time. Really easy and powerful.
A few flies in the ointment:
 Getting the parameter settings wrong leaves you with no clue as to the problem with your your inputs, in typical Mastercam fashion.
 Simply clicking the solid model and setting a max depth is dang fantastic capability. Problem with calculation time and the number crunching never ending ensue. Also tool can nick flat surfaces depending on tolerance accuracy setting.
 Output code doesn't play nice with Heidenhain. Voluminous code bogs down precipitously in transitions.
 I'm a fan. Looks like i need to revisit via selecting individual edges.


I had a lot of issues when I first started using it, but now it's more or less problem-free for me, at most it's just 3 axis and some easy 4 axis deburring.
I agree though, if you have something wrong it's damn near impossible to find out what it is.

mkd

#6
Quote from: gcode post_id=16611 time=1633311620 user_id=60I don't know if this toolpath is home brewed or ModuleWorks.
The regular MW passes give you a lot of control over rapid linking motion
The only option the Deburr path has is Rapid or a fast feed rate.
I think a fast feed rate would yield better results if your machine is choking on too much code


Rek'd says he likes it in Gibbs :secret: